NOTE: This command has been reported as broken as of an update to warscore calculation. The name of the texture file you wish to reload. Specify a negative number to remove. This console command will run the commands within the file with the specified name when the game year hits the specified year. The country tag of the country you wish to remove from your country's interest. cash - Gives you 5K in cash. The ID of the province you wish to add local autonomy to. If you do not specify a country tag here, the first specified country tag will be annexed for the country you are currently playing as. This command can be used to add or remove liberty desire from a country, specified by its country tag. As you can see, the list of different cheat codes for Europa Universalis 4 is really extensive. This console command sets the devotion of the country with the specified tag to the specified amount. This command changes the song currently being played (in-game music) to the next song queued in the playlist. Optional. The tag of the country you wish to make the owner of the specified province. This console command will run all of the commands within the file with the specified name. May crash the game. This debug command starts a log for all crownland changes for the country with the specified country tag. Specify a negative number to remove. If a country tag is specified, it will be executed within that country. The ID of the estate you wish to add loyalty to. add_cb [casus belli id] [country tag] [country tag]. Specify 'open' here to open the specified window, 'close' to close it (no quote marks). Figure out which provinces are just within range, and conquer those. If a country tag is specified as an argument, this command will apply to the country with that tag. Optional. This command prints out statistics attaining to power spending for all countries. If not specified, this will be the country you are currently playing as. The province must be part of a colony. This command adds the specified amount of government ability points to your current country. The ID of the distaster you wish to start - e.g. change_religion_court [court member id] [, This command sets the religion of the specified court member to the religion with the specified ID. This debug command can be used to free up space from crash dumps. meritocracy [amount] [country tag] DLC: Mandate of Heaven. Optional. Specify a negative number to remove liberty desire. This command adds a country (specified by a country tag) to your interest. This command resets the personal deity of your current country. The country tag of the rival country you wish to make no longer a rival. This command can be used to change the speed the game runs at. Specify a negative number to remove war exhaustion. unexplored) parts of the map. Cheat events, the list of which is below, bring even more interesting features. golden_age [country tag] DLC: Mandate of Heaven. This console command reshuffles bribes for all parliament seats. If not specified, the heir will be added to the country you are currently playing as. The country tag of the country that the first country is a march of. Names: Optional. The country tag of the country that you wish to change the religious school of. The amount you wish to add to the current reform level of the Holy Roman Empire. The ID of the subject type you wish to apply between the two countries. If not specified, the country you are currently playing as will be affected. Type the name of an event or an event key into the text box below to instantly search our database 1,590 events. If you do not specify a second country tag, aggressive expansion from all nations towards the specified country will be reset. Optional. A number. The tag of the country to do the 'vassalizing' - if not specified, this will be your current country. This debug command will debug your game's save system. This command creates a general (military leader) with the specified fire, shock, maneuver and siege characteristics for the specified country. If mission completion for the specified mission ID is enabled, typing this command will enable it. This command removes a claim a specified country has made on a province. This cheat command sets the culture of the specified province to the primary culture of the country you are playing as. This command adds the specified amount of church power to the specified country tag (or the country you are playing as if no country tag is specified). This console command will clear all government reforms for the country with the specified country tag. population - Add 10 population to a colony. If not specified, this command will toggle AI for all nations. Specify a negative number to remove population. This command adds the specified amount of fervor to the country with the specified country tag. Lucky nations are generally France, England, Spain, Portugal . The ID of the province you wish to begin reformation within. doom [amount] [country tag] DLC: El Dorado. This cheat sets the age of your country's consort to the specified amount of years. Note that this command only works for provinces that are a part of a colony. The ID of the province you wish to start a revolt within. This command will toggle AI for the specified minister (see argument information for IDs). This command can be used to change the age of the game to Age of Exploration, Age of Reformation, Age of Absolutism or Age of Revolution. imperial_authority [amount] [country tag]. Optional. The tag of the country you wish to add army tradition to. Specify a negative number to remove base unrest. Negative numbers will remove money. Powers are administrative, military, diplomatic, etc. If not specified, this will be the country you are currently playing as (so your current country would form a union with the first specified country). Optional. The country tag of the country you wish for the opinion to come from. If not specified, the country that you are playing as will be affected. country_modifier [country tag] [modifier id]. Specify a negative number to remove loyalty. This command adds natives to the province with the specified ID. If not specified, the country you're playing as will be affected. Country Tags if you had to wait 2 minutes before migrating again, executing this command would allow you to migrate again instantly, but there would be another cooldown after). EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). Negative numbers reduce diplomatic power. This command toggles the state/territory status for a specified province. This command adds a colonist to the country with the specified country tag. If you do not specify a country tag here, aggressive expansion from all countries for the first specified country will be cleared. Golden bull IDs: A number. The ID of the court member you wish to change the religion of. Developers, modders, and curious players may wish to simulate a crash for debugging purposes. The province ID of a province that is a member of the Trade Company you wish to toggle the investment for. This cheat adds a consort to your current country. The ID/type of modifier you wish to view the value of. If not specified, the event will be carried out within your country. This debug command logs to the console the current land shares for estates or crowns. A country tag. See our, This command adds natives to the province with the specified ID. See. Executing this command will cause debug information about the economy to be printed to the game.log file. Negative numbers will remove army professionalism. For example, commands.txt. This command adds the specified amount of trust (from your current country) to the specified country tag. A country tag. This console command makes the country with the specified country tag a Tributary state. This command will add the specified amount of diplomatic power to your country. First make sure you've taken Exploration Ideas. This command makes the province with the specified ID become a backer (in support) of the current issue that is running in parliament. This console command adds the reform with the specified ID to the Holy Roman Empire. This command enables and disables (toggles) terrain incognita. Sender. This is a debug command. This is useful for debugging issues with collisions, etc. Couldn't find the exact number in FAQ forum post about AI cheats. The country tag of the country you wish to kill all court advisors in. A country tag. fervor [amount] [country tag] DLC: Wealth of Nations. If specified, the country with this tag will be the country that assimilates the specified province. Hover over the faction you wish to add unrest to: the second number is the CID index. See argument information for help with CID Type and Index. The ID of the unit to spawn in the specified province. This command will end all wars the specified country is engaged in. army_drill [amount] [country tag] DLC: Cradle of Civilization. If they are different, there is a problem (because two save files made at the same time should be identical). Optional. This command adds and removes karma from a specified Buddhist country. The name of the newly created galley flagship (i.e. The progress to set for the missionary, a number between 0 and 100 (0 = 0%, 100 = 100%). This command will make you play as (switch to) the specified country tag. The country tag of the country that you wish to send the insult to. Synthetics is an easter egg state that can only be created through this console command. This debug command prints data from timing tests to the game's log file. Note that this will end a cooldown that is currently in place, not remove the cooldown for every migration (e.g. The province ID of the province you wish to change the culture of. The country tag of the country you wish to make the controller of the specified province. This command prints a specified amount of random RGB (color) values to the game.log file. This command will set the warscore of all wars your country is currently engaged in to 100%. The ID of the investment you wish to toggle for the province. Even if your capital is in the new world. This is a debug command. For the second thing there is a workaround that doesn't even require mods or console commands. This command makes the specified province no longer a core of the country it belongs to. If this is not specified, the country you are currently playing as will be affected. The ID of the reform you wish to apply on the Holy Roman Empire. set_base_production [province id] [value]. make_subject [country tag] [country tag] [subject type id]. This command starts a pirate within the province with the specified ID. Blog; Other Command Lists . The tag of the country you wish to clear the consort flag from. The amount of reform progress with you wish add. This command enables and disables (toggles) smooth frame logging. This command spawns the unit with the specified ID within the province with the specified ID. The name of the command you wish to receive help information for. Specify a negative number to remove money from the Curia Treasury. It is used to test touch/collisions. For country tags, see our country tags list. This command forms a union between the two specified countries. This command prints information about diplomatic relations to the game console. If executed without a command as an argument, a list of all commands will be printed to the console. This is a debug command, it is used to debug canals within the map. 3. Optional. The tag of the country you wish for the consort to be from. and EU4 patch 1.09 RYUKYU one tag AAR: The Three mountains! In my current Holland-->Netherlands run, I was planning on doing a tall colonial/trade empire. The name of the actor, or mesh you wish to spawn. If not specified, all institutions within the province will be embraced. Optional. This is a toggle command, it will enable or disable the Trade Company Investment with the specified ID for the specified province. If specified, government reforms for the country with this tag will be cleared. This command can be used to make a province progress further towards prosperity. what you want it to be called). If specified, this should be the name of the animation you wish to spawn the actor with. This command can be used to generate/randomize a new part of the map. So you can annex one of the colonizers to get their CNs. Anyway as pointed out to increase your colonial range you need: - increase your diplomatic tech - take the third Exploration idea (called Overseas Exploration) this increases your colonial range by +50% . The ID of the province you wish to claim for your current country (or another country if you specify a country tag after). The amount of war exhaustion you wish to add. Could well be more than 10%, maybe 25%. This command adds the specified amount to all 'power points'. This debug command prints to file (stored in Documents\Paradox Interactive\Europa Universalis IV) the current gamestate modifiers. This command will make your current country surrender. EU4 Event ID List | EU4 Cheats Event IDs EU4 Event IDs Find below a list of all event IDs in EU4. If you do not specify a country tag here, your own country will be affected. The admiral's Maneuver rating, a number from 0-6. The ID of the province you wish to win the siege for. Optional. The admiral's Fire rating, a number from 0-6. Use the command 'frenzy' to enable. This command disables Great Power Frenzy. The message that you wish to print to the console (can include spaces). The amount you wish to add to the Republican Tradition value. The amount of harmony you wish to add. This debug command prints a list of test entities for all nations to the local_temp.log file which can be found at Documents\Paradox Interactive\Europa Universalis IV\logs. The amount of army tradition you wish to add. Optional. The ID of the Shinto incident you wish to start. If a country tag is not specified, the country you are currently playing as will become the controller of the specified province. This command re-initiates the chat (reloads the chat). favors [country tag] [amount] DLC: The Cossacks. This command will embrace a specified institution within a specified province. Casus Belli IDs The amount of absolutism to add to your (or the specified) country. You can optionally specify either a mapname, postfx or filename (ending in .fx). E.g. Optional. The country you were playing as before will be controlled by AI. Colonization is a pretty important part of playing a major Western European power (Spain, Portugal, England, France). This command adds and removes piety from countries of the Muslim religion. The tag of the country you wish for war to be declared upon (the defender). remove_trait [ruler trait id] DLC: Rights of Man. See argument information for court member types and culture IDs. This command changes the owner of the specified province and also makes it a core of the country with the specified country tag. The country tag of the country that you wish to change the devotion of. A number. They allow you to slightly ease the game, and significantly strengthen your state. AI war declarations are declarations of war from countries that aren't controlled by players. Truces are not affected by this command. The language tag of the localisation file you wish to reload (e.g. Idea Group IDs change_culture_court [court member id] [culture id]. The tag of the country you wish to integrate into another. Specify negative numbers to remove piety. Hover over the faction you wish to add unrest to: the first number is the CID type. This command adds the specified amount of humans to your current country. Specify a negative number to remove. This cheat adds 10% patriarch authority to the country with the specified tag. The ID of the province you wish to change the base manpower of. The ID of the province you wish to spawn the actor in. This command makes one country protectorate another. This website is not affiliated with Europa Universalis IV, or Paradox Interactive. The country tag to print ideas to game.log for. spawnactor [actor / mesh name] [province id] [animation]. If not specified, this command will apply to the country you are currently playing as. If not, it will be your country. This command enables and disables (toggles) the visibility of debug information. The country tag of the country you wish to become a subject. If not specified, the country you are currently playing as will be affected. The amount of fervor you wish to add. Optional. If this argument is specified, the idea group will be added to this country. This is a debug command - it tests a specified event (and character). The tag of the country you wish to change the Republican Tradition value of. insult [country tag] [country tag] [insult id] DLC: Dharma. The admiral's Siege rating, a number from 0-6. The ID of the trait you wish to remove from your ruler. This command prints the game's 'random count' and the seed of the map. This command will clear the console - meaning all messages previously sent to you will be hidden (they are not cleared console log files, just the in-game console). All Lucky nations get a 5% bonus chance to settler growth from colonists, which essentially means over 15 more population per year on their colonies. The amount of spy network points to add. imperial_incident [imperial incident id] DLC: Emperor. The tag of the country the first specified country should be a march for. This command removes the wait time required for a enroute diplomats to be appointed (ignores the date check). This command adds one cardinal to your current nation (provided it is catholic). add_prosperity [province id] [progress %]. If no country tag is specified, the country you are currently playing as will become the owner of the specified province. This command changes the owner of a specified province to the specified country. Specify a negative number to reduce unrest. May crash the game. I'm playing portugal trying to get "The navigator" and I can't find the colonial range advisor. This command will start the disaster with the specified ID within the country you are currently playing as. The country tag of the Buddhist country you wish to change the karma of. The country tag of the country you wish to add points to all powers for. This command sets the isolation level (0 - 4) of the country you are playing as to the specified number. Note that this command applies to the Shinto religion. harmonization [progress] [country tag] DLC: Mandate of Heaven. This command removes a country from your country's interest. The test ID of the code test you wish to run. The country tag of the country you wish to add 100 Papal Influence to. HOI4 Cheats . This command changes the age of the heir of your current country. The amount of favor you wish to add. The level you wish to set your country's isolationism to. The ID of the province you wish to remove the core status from. add_trait [ruler trait id] DLC: Rights of Man. See argument information for reform IDs. The admiral's Shock rating, a number from 0-6. The country tag of the country you wish to make the owner of the province. This console command sets the age of your ruler to the specified amount of years. This command will reload all areas on the map - useful for debugging and fixing bugs. Specify a negative number to remove natives (-1 would remove 100 natives). To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. It is believed that the original function of this command was removed before the game was released. age_consort [years] [country tag] DLC: Rights of Man. See argument information for the game IDs (0-3). If not specified, a list of commands will be printed. A number between 0 and 50 - higher numbers make the combat sound less frequent. For example, if you entered 1600, when the game hits the year 1600, the commands within the file would be ran. This command sets the specified flag for the province with the specified ID. The amount of diplomatic power you wish to add. This command adds a heir to your country - or the country with the specified country tag (if you specify a country tag). The country you wish to kill the consort within. This console command starts the incident with the specified ID for the country with the specified country tag. If executed with a command as an argument, help for that command will be printed to console. A number. The level to set the center of trade in the specified province to. A number. This command adds the specified amount of harmony to the specified Confucian country. See arguments for ability IDs. Specify a negative number to decrease a province's prosperity progress. Optional. The name of the file containing the commands you wish to run. This command sets the base tax (multiplier) for the province with the specified ID to the specified value. This command reloads all lakes existing across the game. Upon seeing that I lost colonial range when my first Colonial Nation formed, I abruptly cancelled the founding of a colony in another region that would have put me over the 4 province limit, or i would have been completely locked out of any further colonization in the new world. what you want it to be called). You can mouseover the colonial range tooltip (a house with arrows pointing in both directions) to see which tech level increases the range and by how mucuh. This command adds a specified amount of local autonomy to the province with the specified ID. This command will add the specified amount of army professionalism to a specified country tag. Age of Empires Cheats. Religious school IDs: Optional. This is a toggle command that turns instant colonization on and off. Syntax colonize [province id] Province ID Optional. The year at which, when reached, the command file should be ran. This command adds the specified Casus Belli against the country with the specified tag. This command will start a reformation within the province with the specified province ID. add_backer [province id] DLC: Common Sense. This command starts the integration process of one country into another. To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. This console command sets the drill for all sub units to the specified amount. However, there are some basic things you need to know if you want to start expanding the reach of your nation, so let's take a look. The tag of the country the emperor you wish to change the imperial authority of belongs to. Terrain ingcognita is the hiding of unknown (i.e. The country tag of the country you wish to add or remove military power to/from. This debug command prints to the console heir history. army_professionalism [amount] [country tag]. After executing this command, score information will be printed to the game.log file. If you've made changes to a lua or GUi file, this command can reload the file and apply the changes without you needing to restart your game. Specify a negative number to subtract. All countries below this limit will be highlighted. Optional. Specify 'yes' here to call allies of the countries that are willing to get involved in the war, specify 'no' here to not involve allies of the countries in the war. The country you wish to start the event within. This command is a debug tool - it prints collected data for the 'timer_start' command. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). This is a toggle command. The threshold for classification of a country as an island. This cheat command starts the imperial incident with the specified ID. Base production efficiency is the multiplier used in the calculation for province production income, trade value, and goods produced. This command kills the first cardinal (in the cardinal list) of the specified country. This command adds the specified amount of levels in all technology types (for your current country). This command sets the culture of the specified court member. Optional. This command sets the AI's invasion target to the province with the specified ID. Use clr_flag to remove. The amount of military power you wish to add. From there, you can enter cheat codes or type help to get a list of commands, including the following: add_core [province tag] - Additional . Optional. The country tag or province ID of the country/province you wish to change the religion of. Specify -1 here to revert the combat dice to normal (making it random again). If you specify a country tag as a second argument, the country with this tag will have their drill affected. Receiver. Base manpower is the multiplier used in the calculation for province manpower. This command kills the heir of the specified country. If not specified, the incident will start in your country. The AI cheats, and cheats and cheats. Optional. The ID of the province you wish to issue a permanent claim for. If not specified, the country you are playing as will be affected. flagship_galley [name] [ability id] [ability id] [ability id]. This command adds the specified amount of money to the Curia Treasury. 'English'). This command can be used to set the unity of a country's horde to a specified value. Specify a negative number to remove. The northern coastal provinces of the United States are the first priority. It is useful to make an army reevaluate decisions if conditions have changed but the game is not updating. The amount of progress the country should have towards harmonization - a number between 0 and 100 (e.g. The amount of mandate you wish to add. The ID of the trait you wish to add to your ruler. This command gives your current nation 1000 splendor. This is a toggle command. The second country tag (optional) is for the the country that is imposing the aggressive expansion. The ID of the province you wish to clear the flag from. We remind you that they are entered using the following code: event [event number]. If game controller support is disabled (default), typing this command will turn it on. A number. Negative numbers will remove authority. This is a debug command - it tests a specified mission. This debug command will upload your game's latest crash dump. If they are already disabled, running this command will re-enable them. This console command will change the country with the specified tag to Synthetics. 4110 6yrs +10% colonial range +1 stab or +50 prestige and +10 Colonial Range 4114 6yrs +1 stab and .25 a m or +50 prestige and .25 4115 6yrs +1 stab +10 land force limits or +50 prestige and +10 land force limits 4116 6yrs +1 stab +10% discipline or +50 prestige 4117 6yrs +15 reinforcement speed 4118 6yrs +1 stab +10% manpower investment The country tag of the country's leader you wish to change the legitimacy of. See argument information for religion IDs. See our. This command will also affect AI countries making them instantly colonize too. The tag of the country you wish to be the aggressor (start the war). The amount of sailors to add to the specified country. This command will find and print a list of commands with the specified text in their name or description. The ID of the institution you wish to embrace. This is a debug tool - it is used to test for memory leaks. When executed, it will print a list of invalid AI command counts. 'combat_dice 3' would mean the combat dice would always land on 3. This command will add 100 Papal Influence to the country with the specified tag. The country tag of the country you wish to add Revolutionary Zeal to. The name/ID of the mission you wish to test. If specified, the army professionalism of the country with this tag will be affected. This command can be used to increase or decrease the imperial authority of a specified country's emperor. declare_war [country tag] [country tag] [call allies]. This command adds the specified amount of population to the province with the specified provice ID. The country tag of the country you wish to start a golden age within. If those hotkeys aren't working for you, or need more help with using the console, see our console guide. This command can be used to advance the progress of a missionary within a specified province. The amount of piety you wish to add to the specified country. If the province is already a center of trade, its level will be adjusted to the specified level. This console command will create a light ship with the specified name and abilities as a flagship. This command shows the modifier values (boosts, etc) for the specified province ID. Click on the name of a command to visit its command page for more help and examples. So if you don't want to wait for one of your other provinces to core to extend your distance, just get fleet basing rights from a country that has a province close by. EU4 Add_colonist Command General Information This command adds a colonist to the country with the specified country tag.
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