Finally, theWasp Assault Walker is justgone, which is a blow to some configurations ofExpert Crafter go-wide builds, as you lose the option of essentially taking three more deep-strike War Walkers. No longer will you have to flick back and forth to the very back to find your factions points! Their Phoenix Lord, Irrylith, is less exciting, mostly just being a damage dealer, but isntawfully statted for what he is, certainly looking more appealing than, say, Fuegan. How many wounds? Finally, for winners, theKill Tank looks surprisingly pushed at its new price, coming down 100pts for the bursta cannon build and a mighty 155 for the giga-shoota build. 9th Edition Imperial Armour Compendium: The Goonhammer Review Time will tell. Just check out the contents page below! Realistically, though theyre cheap you probably still want Leman Russes over them, since they get double the shots most of the time and can take Orders. This means that until we see an FAQ or errata saying otherwise, these units areoff-limits to Thousand Sons and Death Guard. The impact was, shall we say, uneven plenty of choices were fine, but there were frequent issues with Forge World units having unintended interactions with newly released rules, and a few choices that were just a bit over-pushed that tended to be over-represented. I've been working on some seriously unwell looking vampires! Across the board most special rules have moved from being specifically written out on datasheets to referencing back to Codex: Space Marines. There are two wide-reaching rules for marines. They all picked up a substantial number of wounds, with a warhound now having 50 wounds and a warlord 120, but dropped in toughness, with the warlord the only titan at T9. Uraka, CorBax, and Mamon return, as well as some of the really big greater daemons. The big greater daemon models are still neat, but you arent really going to field them. If youd asked us to pick units that were at real risk of just getting nuked from orbit in a re-write this would have been high on the list, so it getting to keep doing its thing, only even better, is a huge relief for nid players. Credit: That Gobbo. The Dreadnoughts really eat shit here. Their Gas Bombs are still excellent and with the Grenadiers stratagem will be painful for anyone on the recovering end! First up, the Warboss on Warbike revs his motorcycle and pulls a sick wheely straight out of legends prison mostly. 173.9M . And now for the biggest gut punch: None of the Dreadnoughts listed here have the HELBRUTE keyword, meaning that until an FAQ corrects this, they dont get legion traits. Atomantic Shielding matches the contemptor, so only a 5+ invulnerable save rather than 4+, combining for an overall substantial drop in durability. Sicarans in general also bumped up to a 2+ save, making them surprisingly durable, and took a substantial points cut. Relic Contemptor Dreadnought. Credit: Jack Hunter. Credits: That Gobbo. Imperial Armour Compendium is an Imperial Armour book for the 9th Edition of Warhammer 40,000. Hes still got two casts and denies and is still way nastier/tougher in a fight than most equivalents, so may still be the one of the better inquisition options. Grab a brew and paint/chat with us! Even with that though, I still think pistol/buckler is going to be an auto include, because now a Venatari equipped with a buckler has a 2+ armor save. At 125 points per model, theyre almost a steal and I could very easily see them getting play in an outrider with lots of Myphitic Blight-Haulers. Innocuous but also undeniably winners we have Tetras, which trade out their one shot, three tokens markerlight for a markerlight that just has heavy 3, while going down 5pts each to boot. Just like the other 40k Codexes it includes a code in the back of the book that unlocks these profiles in the Warhammer 40k app too giving you an easy way of accessing the content on the move. Las-rippers bump up to 36 range, strength 9, and D6 damage, so theyre very nearly a twin lascannon, and the plasma eradicator trades a point of strength to upgrade from d3 to d6 shots, gain blast, and pick up a point of damage. We were very lucky to receive a copy of Imperial Armour Compendium a little early from Games Workshop to review and share the content with you all! Well be following up further on some factions over the next few weeks, so make sure you keep an eye out for those if youve got a particular set of units in mind. Warhammer 40k . The Firepike is now 15 range, so a 3 boost which is neat. 1 - Imperial Guard and Imperial Navy, Vol. Kept the FLY keyword, otherwise unchanged. It also has a much more sturdy defensive profile, and an improved version of the thermal jets rule for stuff it flies over. Sadly, the Seraptek construct is a loser, getting toned down in power on pretty much every axis and then goingup in points.Ive got nothing here this model is awesome and deserved better. The melee weapons got a substantial shakeup too, the leviathan no longer loses attacks for taking guns, and instead always has at least 4 attacks each siege claw gives an additional attack with that weapon, and the siege drill does 2d3 damage against most targets, or 6 damage against vehicles. The Kharybdis Assault Clawmight be for you. #warhammercommunity #warhammer #warhammer40k #khorne #angron #worldeaters #40k #arksofomen #paintingwarhammer #paintingforgeworld #painting #paintings #miniatures #miniaturespainting #warmongers #ad. Wings:Its Xenos time, and as the chief elf-liker/army understander, Im taking the wheel from here, starting with Craftworlds. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful. Get the latest business insights from Dun & Bradstreet. This is a great change as I often felt some of the Forge World units had some very odd costings. Combat Engineers have also had a rework with their shotguns becoming a lot less deadly, but getting a great rate of fire and the ability to pop up anywhere on the battlefield. And add to that the fact that they now cost us CP and the same amount of points as the loyalist versions despite losing out on Legion Traits and Combat Doctrines and youve got a recipe for one salty Rob. YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH. In this book you. These rules are better than what we used to have, and their costs do sit in a more realistic range than before, but paying 3 CP to take a greater daemon with no exalted abilities is weak sauce. Telemon Heavy Dreadnought: Besides the Plasma flamer bumping up to 12 range, the stats/weapons are unchanged (still T8 baby, WOOOOOOOO). Our latest podcast is now live with two fantastic interviews (post on the website appearing shortly) and we have filmed the first part of our first battle for our Crusade campaign! Today we see the new Imperial Armour Compendium up for pre order from Forge World! Then theres theGreater Brass Scorpion,which dropped 75 points while going up to 28 wounds It now also degrades in WS and BS, and so will always have 6 attacks to whiff with as it loses accuracy. Defensively, it gained 4 wounds so toughness 8, 14 wounds, and a 3+ save. Imperial Armour Compendium - Warhammer 40k - Lexicanum You Give Goonhammer Writers Serotonin. Titan Legions have had a massive boost in this book! - Warhammer 40K BOOKS COLLECTION - Internet Archive Hecaton Aiakos is the clear winner here. Find company research, competitor information, contact details & financial data for SYNLAB HAUTS DE FRANCE of ROUBAIX, HAUTS DE FRANCE. What about the new thunderhawk rules? The Gatling Cannon is unchanged, and the Cleavers Slash profile gets a helpful boost moving to 2 damage from D3. This tank was utter garbage ever since it released, being essentially a bunch of plasma guns that could overheat to have fewer shots. They killed my DKOK, thanks a lot after buying a Gorgon. A WS/BS 2+ contemptor dread, hes a 9 wound character, has a 4+ invulnerable save, and can do a few mortal wounds when he completes a charge. imperial armour compendium 9th edition pdf trove. The Kustom Stompa not only gets a decent points cut to 800 points, but also gets ome much improved weapons such as the Belly Gun now getting 3D6 shots! Inside Imperial Armour Compendium - Warhammer Community It gets a few compensatory improvements, but nothing that makes up for the scale of increase on a unit where the appeal was how cheap slamming three on the table was. The Trojan now has a fun rule that allows One Shot weapons to fire again so, for example, you can use one to reload a Deathstrike allowing it to fire a second time! This tradeoff is whatever right now; nothing you really want to take has Smokescreen. So if you were debating trying it before, it is certainly more tempting now (but still D3 damage, ugh). Any turn you get to play with it isextremely stupid it has a casual 30 move so can essentially teleport around the battlefield with impunity, its weaponry and melee threat are dangerous and broadly applicable, and to cap it all off its a MONSTER rather than a VEHICLE, shutting down some armies answers to it. The book itself is split into 4 sections broadly following the split of the old Imperial Armour Indexes Forces of the Adeptus Astartes, Forces of the Imperium, Forces of Chaos and Forces of Xenos. The good news, however, is that all the various flavours of Death Rider actually might, theyre good with strong Serberys Raider energy to them. Titans now have a stock 2+ save and many more wounds than they used to have, but had their toughness dropped a little. If so, that sucks Drills at least were something Id have liked to see stick around in Death Guard armies, and the loss of them is a major blow to a lot of current competitive builds. 800 pts, but what do you get for that? Unless youre set on bringing fancy weapon options, stick with the codex version. Rob: Surprise! The Hierophant also gets a huge points drop to 850 points from its previous cost of 2000 so hopefully we start to see more of these, as they are amazing models! Todays Forgeworld Preorders Imperial Armour Compendium andNecromunda! We also see some sneak peaks at what weapons may look like in a future Astra Militarum book with a Vanquisher cannon being listed as S16, AP -4, D9 with +1 to hit Vehicles and Monsters I am suddenly very glad i went with rule of cool and armed my Krieg Leman Russ with a Vanquisher cannon! However, were concerned that if we dont make this statement Condit will kill us: Just play Titanicus instead. As to the profiles themselves, the Krieg have lost any units that still do not have models produced by Forge World In addition to this, with the Death Korps now acting as a supplement to the core Astra Militarum book they simply use the base guardsman profiles for their troops this is a shame as they Krieg did have the advantage of slightly better WS, however I do think this is for the better in balance, as this means that then we get a new 9th Edition Astra Militarum book we will simply be able to port over the surviving Krieg units directly into that new army with minimal issues! Cool, but nothing particularly good. It had a good run. Trojans are the other huge loss. Finally, the dark horse that I am hoping doesnt turn out to go anywhere of the units in this book with titan in their name, the Revenant Titan is probably closest to being decent in a Strike Force game. Additionally they are now only 26 wounds instead of 27 (including the Lancer). Warhammer 40k codex release dates and news 2023 - Wargamer ability rather than regularWaaagh!, meaning that you need an alternative boss if you want to buff up infantry. Realistically, the story is the same across the board here these all get minor cost reductions and some get boosts to their weapons, making them all a bit more exciting to use, but probably not enough to overcome the limitations of their slot.
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